WIP mod characters

February 10th, 2010

Work in progress shot of a few characters.  Influenced by a number of different sources but not directly based off of an existing concept.  The textures are first pass and they are shown without accessories as how that will work in game is still up in the air.

2,500 tri’s to 3,500 tri’s.  Each has their own 1024 maps for diffuse, spec, and normals.

group_lit_thgroup_wires_th

Wolverine

February 1st, 2010

My take on Wolverine from Marvel Comics.  3,600 tri’s.  1024 maps for diffuse, spec, and normals.

wolv_lit_thwolv_wires_thwolv_mud_thwolv_maps_th

Offset Soldier

August 24th, 2009

Original concept by Project Offset.   9,000 tri’s.   2048 maps for diffuse, spec, and normals

offsol_lit_thoffsol_wires_thoffsol_mud_thoffsol_maps_th

Dark Elf

August 6th, 2009

Original concept by Project Offset.   6,000 tri’s.   2048 maps for diffuse, spec, and normals

ofelf_lit_thofelf_mud_thofelf_wires_thofelf_maps_th