The Digital Artwork of Seth Russell

3D Character Artist

example

Two

Software: Maya, Mudbox, Photoshop CS2

Description:Both characters are just over 4,000 tri's. Each has a 2048 map for diffuse, spec, and normals.

example_left
example_mid
example_right
example

Medic

Software: Maya, Mudbox, Photoshop CS2

Description:He's right around 2,500 tri's and uses a 2048 map for diffuse, normals, and spec. The original sculpt started out with Arsh's base mesh and evolved into this guy.

example_left
example_mid
example_right